pixi-wheels

SpinePointerSkinOptions

pixi-wheels


pixi-wheels / spine / SpinePointerSkinOptions

Interface: SpinePointerSkinOptions

Defined in: spine/SpinePointerSkin.ts:7

Properties#

PropertyTypeDescriptionDefined in
artDirection?"left" | "right" | "up" | "down"Which way the art points in the skeleton’s setup pose. Default 'up' (tip toward -y), the way stoppers are usually rigged.spine/SpinePointerSkin.ts:22
atlasstring-spine/SpinePointerSkin.ts:9
flapRotates?booleanLet the flap spring rotate the skeleton. Default true; set false when the tick animation swings it.spine/SpinePointerSkin.ts:24
idleAnimation?stringLoops at rest. Default 'idle'.spine/SpinePointerSkin.ts:15
lengthnumberPin-to-tip distance in pixels after scaling. Required: a skeleton has no obvious “tip”.spine/SpinePointerSkin.ts:11
scale?number-spine/SpinePointerSkin.ts:12
skeletonstring-spine/SpinePointerSkin.ts:8
skin?string-spine/SpinePointerSkin.ts:13
tickAnimation?stringOne-shot per divider crossing. Default 'tick'.spine/SpinePointerSkin.ts:17