idle? | string | Loops while nothing happens. Default 'idle'. | spine/SpineRingSkin.ts:11 |
spin? | string | Loops from spin:start to spin:stopping. Default 'spin'. | spine/SpineRingSkin.ts:13 |
stopping? | string | Loops while decelerating. Default none (keeps spin). | spine/SpineRingSkin.ts:15 |
win? | string | One-shot on landing, then idle. Default 'win'. | spine/SpineRingSkin.ts:17 |
winBySection? | Record<string, string> | Per-section landing animation, by section id. Overrides win. | spine/SpineRingSkin.ts:19 |