Server adapters#
Three shapes of response, one adapter each. An adapter is a small serialisable config (by + dotted path), so it lives next to the wheel config.
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Sound hooks#
Every audio cue as an event listener, on a real audio engine: @schmooky/zvuk plays the Super Wheel’s own sounds (Playson, used with permission): the activation hit, the spin, the anticipation riser, the landing and one win sting per prize tier. The tick volume and pitch follow the ring speed. Sound needs a click: press Spin.
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Debug view#
The plain skin plus the live overlay: dividers with angles, the pointer line, the planned landing in yellow, a HUD with state, speed and the current leg. debugArc() prints the same as text in the console.
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Config round trip#
Build with the fluent API, export the config, rebuild from it. The console shows the JSON.
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