pixi-wheels

SpineRingSkinOptions

pixi-wheels


pixi-wheels / spine / SpineRingSkinOptions

Interface: SpineRingSkinOptions

Defined in: spine/SpineRingSkin.ts:22

Properties#

PropertyTypeDescriptionDefined in
animations?SpineRingSkinAnimations-spine/SpineRingSkin.ts:36
atlasstringAlias the atlas was loaded under.spine/SpineRingSkin.ts:26
bone?stringThe bone that rotates with the wheel. When set, the skeleton stays fixed (frame, bulbs, stopper keep still) and only this bone turns. When unset, the whole skeleton rotates with the disc.spine/SpineRingSkin.ts:32
labels?booleanAlso draw the sections’ labels (text or content) on the disc, above the skeleton. Default false: authored art usually carries its own. Turn it on for values the skeleton cannot know, like server-driven multipliers.spine/SpineRingSkin.ts:44
scale?number-spine/SpineRingSkin.ts:35
skeletonstringAlias the skeleton was loaded under with Assets.spine/SpineRingSkin.ts:24
skin?stringSpine skin to apply.spine/SpineRingSkin.ts:34
track?numberTrack the wheel animations play on. Default 0. Landing one-shots use track 1.spine/SpineRingSkin.ts:38