SpineRingSkinOptions
pixi-wheels / spine / SpineRingSkinOptions
Interface: SpineRingSkinOptions
Defined in: spine/SpineRingSkin.ts:22
Properties#
| Property | Type | Description | Defined in |
|---|---|---|---|
animations? | SpineRingSkinAnimations | - | spine/SpineRingSkin.ts:36 |
atlas | string | Alias the atlas was loaded under. | spine/SpineRingSkin.ts:26 |
bone? | string | The bone that rotates with the wheel. When set, the skeleton stays fixed (frame, bulbs, stopper keep still) and only this bone turns. When unset, the whole skeleton rotates with the disc. | spine/SpineRingSkin.ts:32 |
labels? | boolean | Also draw the sections’ labels (text or content) on the disc, above the skeleton. Default false: authored art usually carries its own. Turn it on for values the skeleton cannot know, like server-driven multipliers. | spine/SpineRingSkin.ts:44 |
scale? | number | - | spine/SpineRingSkin.ts:35 |
skeleton | string | Alias the skeleton was loaded under with Assets. | spine/SpineRingSkin.ts:24 |
skin? | string | Spine skin to apply. | spine/SpineRingSkin.ts:34 |
track? | number | Track the wheel animations play on. Default 0. Landing one-shots use track 1. | spine/SpineRingSkin.ts:38 |